(screen shots at bottom of this page)

Notes: This game was made by one of the InterAx beta testers. It demonstrates many features of InterAx, and is a great way to learn how to work with flags and objects in a "real world" situation. Below is a list of what this game demonstrates:

  * Using flags to control objects' visibility
  * How to play a soundtrack, and change it in response to the player doing something
  * Using Inventory Items and the Goodie Object
  * Using Inventory Item closeup images
  * Using customized Menu and Game screens

Overall, the game demonstrates uses of the following object types: Link, Ambient, HotSpot, Goodie, Switch, Reactor, and Responder.

To install: Download the file and unzip to your hard drive. Important: The zip file contains sub-folder information. In order for the game to work properly, please be sure that the 'Use folder names' option is enabled in WinZip prior to unzipping.

To run the game, double-click on Game.exe. Note: The 'Debugging' option was enabled in this project, therefore there will be a small 'Debug' icon in the upper-left corner of the game screen. There will also be a 'Debugging Window' visible. These were left enabled so that you can better understand how the game works as it is played.

To view the demo in the InterAx Editor, load the *.iax project file into InterAx.
IMPORTANT:  If you do not have the InterAx Editor installed, you will need to install InterAx Support first in order for demo games to work.